Since the core code of the game is from the 90s I assumed the game would only utilize a single thread.
However, when I checked the resource monitor with nothing but the game running I found that 4 threads were under load while all other threads were chilling at 0-10% use.
However, when I checked the resource monitor with nothing but the game running I found that 4 threads were under load while all other threads were chilling at 0-10% use.